Learning Gamification and Conflict Resolution
by Building Social Games Online
About the Operation P.E.A.C.E
Operation P.E.A.C.E. (Practical and Entertaining Adventure for Conflict-resolution and English-teaching) is the „codename” of the Innovation Camp and Hackathon aimed at implementing gamification and developing “serious games” on the topic of teaching English through conflict resolution and peace building.
The innovation of Operation P.E.A.C.E. lies in the collaborative design and development of various kinds of games (outdoor, board games, or on-line games) by teachers of English from different countries, their further development, play-testing, production, and distribution to schools and colleges that wish to incorporate gamification and games on conflict resolution and peace building into their curricula.
Operation P.E.A.C.E Story
Innovation Camp in October, 2015
Operation P.E.A.C.E 1.0
Workshop and Hackathon in July, 2016
Operation P.E.A.C.E 2.0
Future Classroom, 2017
Operation P.E.A.C.E 3.0
In 2016, Operation P.E.A.C.E organised a Hackathon to have the social board games available online by involving girls from GirlsGoIT program. You can read more about the Hackathon 2.0 edition from American Council and MEGA
How to use to use ICT platforms to enhance interactions, ideas generation and collaboration in teaching English, gamificiation and other subject. For more information, contact: Mega email@example.com
Buddies is a board game that is aimed at understanding and speaking about the qualities of true friends and the value of friendship, using English in conflict resolution situations, and developing conflict resolution skills. It guides the players through the Friendship Trail and Conflict Resolution Path to the Friendship Finish Line, where the players check their conflict resolution skills based on the points accumulated.
Find the Gold is a board game played in teams, where you as a player need to answer questions and perform tasks in order to reach the top of a Mayan pyramid and claim the golden treasure of the God Itzamna. The game teaches how to work as a team, be respectful to others, and succeed together without any conflict created.
Hidden Treasure is a board game aimed at teaching English through questions and answers based on texts on various topics. It takes the players on an adventurous journey to the Valley of the Kings in Egypt to seek the Hidden Treasure of the Pharaoh Tutankhamun. The game is easily adaptable to any kind of topic: from getting to know each other to resolving conflict situations and making friends.
New World is a mission-based activity game that is targeted at developing conflict resolution skills through English language activities. It takes the players on a journey across the Atlantic Ocean to discover North America and build a thriving nation there. The game consists of 10 missions, which together aim to build a community based on peace and harmony.
The Inquisitive Snake is a board game promoting friendship, understanding, and mutual support. It revives the legend of Shahmaran, the Queen of Snakes, and offers the players to travel the Path of the Inquisitive Snake, overcome its obstacles, answer all the questions, and ultimately reach the golden Crown of the Queen of Snakes.
Practical and Entertaining Adventure for
Conflict-resolution and English-teaching
A program of American Councils Moldova and MEGA. Financed by the U.S. Department of State
All games are available on an open-source basis through the Creative Commons license